Каталог

Steam

Pathfinder: Wrath of the Righteous - Season Pass

Получите доступ к трём новым дополнениям и сэкономьте на их покупке. Pathfinder: Wrath of the Righteous - Inevitable Excess Новая дополнительная кампания. Перенесите главного персонажа основной кампании в момент его величайшего триумфа - победы над Мировой язвой. Откликнитесь на просьбу могущественной сущности и покиньте Голарион, чтобы уберечь пространственно-временной континуум от неминуемого краха. Используйте свои непревзойденные мифические силы, сражаясь с поистине непобедимыми противниками. Прохождение этой дополнительной кампании займет примерно 7-8 часов игрового времени. Pathfinder: Wrath of the Righteous - Through the Ashes Новая дополнительная кампания. Нападение демонов на Кенабрес изменило множество жизней. И пока мифический герой вместе с верными соратниками освобождал город, простым жителям приходилось выживать, уповая лишь на свои скромные силы. Объединитесь с другими выжившими и попробуйте добраться до таверны "Сердце Защитника", где укрепились последние силы крестоносцев. Выберите тех, кто присоединится к вашей группе и принимайте сложные решения, распределяя ограниченные ресурсы. Помните - в охваченном огнем Кенабресе каждый свиток или зелье может решить исход не только одного сражения, но вашего выживания целиком. Действуйте на благо всей группы или заботьтесь исключительно о своем собственном благополучии. Перенесите свои выборы в основную кампанию, и ожидайте развития этой истории в других DLC. Прохождение этой дополнительной кампании займет 6-7 часов игрового времени. Pathfinder: Wrath of the Righteous – The Treasure of the Midnight Isles Новый дополнительный rogue-like режим, а также его частичная интеграция в основную кампанию. Взойдите на борт проклятого корабля в порту Алушинирры, который доставит вас к таинственному водовороту, затерянному среди Полуночных островов. Спустившись в него вы обнаружите подземелье, о размерах которого можно только догадываться. Исследуйте его в поисках славы, наживы и хорошей драки, и встретьтесь лицом к лицу с тайной, раскрытие которой поможет хозяйке архипелага Ноктикуле - или ее противникам. Уровни подземелья, созданные при помощи случайной генерации зон, населены разнообразными противниками, изощренными ловушками и секретными комнатами. Возвращайтесь в Алушинирру с победой, иначе проклятый корабль сам вернется назад, привезя собранные в прошлой экспедиции трофеи, чтобы дождаться новых смельчаков.

   DLC
188.03 RUB
Glitchpunk - Supporter Pack

Glitchpunk — набор спонсора Набор спонсора включает разные плюшки для тех, кто хочет еще активнее поддержать разработчиков игры.СодержимоеПолный саундтрек Glitchpunk. Эксклюзивный золотой автомобиль в игре. Какой ослепительный блеск! Дополнительный облик для главного героя. Радиостанция для спонсоров — включайте в игре и наслаждайтесь музыкой и специально созданным джинглом. От всего сердца благодарим за вашу поддержку!

   DLC
117.32 RUB
Orcs Must Die! 3 - Tipping the Scales DLC

В кампании «Решающий фактор» на пять новых карт вторгнется новая раса противников: гаттерии! Также будет доступен новый боевой сценарий. Берите с собой в бой новое снаряжение, чтобы противостоять особой способности гаттерий, ограничивающей получаемый урон. Особенно опасны гаттерии-убийцы, потому что они входят в режим скрытности и минуют ловушки!Что войдет в DLC «Решающий фактор»? 5 новых сценариев: 3 стандартных сценария, 1 боевой сценарий, 1 карта с отсылками к изначальной игре Orcs Must Die! Новая раса врагов: гатеррии. Урон ограничен (враги получают только ограниченное количество урона от каждого источника). Новые типы врагов: легкие, тяжелые, дальнобойные воины, убийцы. Новое оружие: ручной пулемет. Скорострельное оружие, прикрепленное к руке игрока. Новый амулет: панцирь рептилии. Создает щит вокруг игрока. Новая ловушка: терновый куст. Разрастается, покрывает поверхность и наносит урон врагам. Новые скины: песчаные скины для Сигнуса и Ворвика. Достижения: 6 новых достижений. Режим «Замес»: все новые карты добавлены в режим «Замес». Бесконечный режим игры: в бесконечный режим добавлены все карты, кроме карты боевого сценария.

   DLC
287.00 RUB
Warhammer 40,000: Battlesector - Daemons of Khorne

The Daemons of Khorne have arrived as a playable faction in Battlesector! The warp-fuelled manifestations of rage and violence are the latest playable faction in Warhammer 40,000: Battlesector. Eight murderous units, including the dreaded Daemon Prince, are available to bring Chaos to the galaxy. Bring your armies of the Blood Legions to bear in skirmish and multiplayer battles, or to a Planetary Supremacy campaign.The Blood LegionsBloodletters and Bloodcrushers are ready to charge into battle fuelled by rage and an insatiable need for slaughter, while the Flesh Hounds hunt without mercy those who have dared to offend the Blood God. These horrors are led into battle by the Bloodmaster: powerful Daemons that use dark rituals to create a rent in the fabric of reality, allowing more of their kind to pour forth and shed blood for their ever-thirsty god.Hellforged Machines of WarThe Skull Cannon, a war machine forged in the furnaces of the Blood God’s throne, grinds across the battlefield collecting the skulls of the dead to be used as ammunition for its long-range volleys of fire and death. Nobody is safe from the mighty Harvester Cannon of the Soul Grinder, a diabolic fusion of daemon and machine, firing volleys of pure hatred.Champions of ChaosThe Blood God can always count on his most exalted champions: the Bloodthirsters and Daemon Princes. Created from the infinite anger of the Lord of War and armed with a Great Axe of Khorne, the mightly Bloodthirster stalks the battlefield, its arrival heralding the death of all who stand before them. These Greater Daemons also bring a range of special abilities to enhance their power, whilst their massive wings allow them to fly across the battlefield to seek more skulls for the Skull Throne. A Daemon Prince was once a mortal, now given the gift of Daemonhood by the Dark God they worship. Upon being granted this precious gift, each Daemon Prince is endowed with murderously sharp talons, in addition to an Infernal Cannon and the deadly melee weapons they carry; none stand a chance against the Hellforged Sword or Daemonic Axe. Every unit features distinctive, finely crafted models and unique special abilities. In addition, access brand new HQ abilities that benefit the entire faction: Aura of Terror, Echoes of Endless Fury and Blood Tithe.

   DLC
196.34 RUB
Warhammer 40,000: Battlesector - Sisters of Battle

Адепта Сороритас — чистые сердцем безупречные воительницы, которых с детства растят с одной-единственной целью: почитать императора. Их называют Сёстры Битвы. Отважные героини не боятся даже самых свирепых битв, ибо защищены своей фанатичной преданностью и закалены тренировками на пределе человеческих возможностей. Они противостоят ереси и готовы пойти на всё, чтобы на корню ее изничтожить, где и когда бы она ни произросла.Дочери ИмператораАдепта Сороритас — древний орден с богатой историей, испокон веков служивший Императору. Непоколебимая вера и упорные тренировки наделяют сестер духовной стойкостью, редкой среди тех, кто служит Империуму. Сия божественная защита, которую, возможно, дарует дух самого Императора, превращает каждую сестру в непоколебимую цитадель непорочности, ведущую войну с нечестивцами, богохульниками и еретиками. 15 юнитов ордена готовы дать отпор отступникам на Ваале.Возглавьте общинуПреданность и вера дают силу мученикам. Лучше всех это понимает могучая канонисса. Окруженная Неприкосновенными целестианками, она ведет сестер в бой во имя долга и веры. Каждая жизнь, отданная во имя славного Императора, наделяет ее всё большей силой и толкает на величайшие подвиги в битве. Сёстры почитают жизни тех, кто погиб во славу Императора. Мысли о мученицах придают им сил для великих дел и ограждают от самых страшных ударов.Отправляйте в бой грешниковВ cестринстве состоят не только те, чья душа преисполнена верой. Согрешившие пред Императором могут искупить свои преступления в бою, став арко-флагеллянтами. Если сестра ищет подобного искупления, то у нее будет шанс дать клятву покаяния и стать сестрой-репентией. Сестры-репентии стремятся к единственной цели: вернуть благосклонность Императора. Они не чувствуют страха и только ищут прощения, совершая боевые подвиги.Во имя службы человечествуАдепта Сороритас — защитницы бедных, слабых, беспомощных и отверженных. Сестры-госпитальеры выражают любовь к народу императора, исцеляя больных и раненых. Но на поле боя они не менее опасны, чем остальные воительницы. Зачастую они держатся позади, исцеляя страшные раны и создавая противоядия для смертоносных ядов. Их задача — как можно скорее вернуть раненых в ряды сражающихся, чтобы заслужить одобрение Императора.Отправляйте в бой верующихБоевой костюм «Парагон» сокрушает врагов циклопическим клинком, а «Экзорцист» обрушивает на противника ураган ракет. Загружаемый контент «Адепта Сороритас» подарит вам 15 благословенных юнитов ордена, готовых к сражениям в режиме «Схватка», «Многопользовательский», «Господство над планетой» и в новом режиме «Вторжение демонов». Модель каждого юнита уникальна и создана с большим мастерством, а также наделена уникальными способностями. Кроме этого, у всей фракции есть новые штабные способности.

   DLC
610.41 RUB
SCARLET NEXUS – Ultimate Upgrade Pack

Ultimate Upgrade Pack — это набор дополнительного контента для игры Включает: - Сезонный пропуск; - Цифровой артбук и саундтрек: Содержит полный цифровой саундтрек из 38 композиций, в том числе вступительная песня «Dream In Drive», а также набор визуальных образов, которые легли в основу мира SCARLET NEXUS; - Набор «Красная боевая форма»: Содержит дополнительный набор внутриигровых костюмов «Красная боевая форма» для всех персонажей; - Дополнительный аксессуар «Иной»; - Комплект дополнений для SAS (3). *Особые дополнения можно найти в игровом магазине после загрузки. *Если у вас уже есть игра SCARLET NEXUS, покупка данного набора позволит улучшить ее до SCARLET NEXUS Ultimate Edition.

   DLC
1561.89 RUB
SCARLET NEXUS - Season Pass

Сезонный пропуск SCARLET NEXUS — набор дополнительного контента, включающего новые наборы костюмов и оружие для всех персонажей, новые истории связи для укрепления связи с компаньонами и расширение уровня связи. Сезонный пропуск включает: • Загружаемые дополнения 1 и 2 - Наборы новых костюмов для всех персонажей - Наборы нового оружия для всех персонажей - Новые истории связи - Дополнительные способности SAS от расширения уровня связи (Уровень связи EX), и не только! • Загружаемое дополнение 3 - Наборы новых костюмов для всех персонажей - Новые истории связи и не только! *Учтите, что контент загружаемых дополнений 1 и 2 отличается от контента загружаемого дополнения 3.

   DLC
1102.24 RUB
Fishing: Barents Sea - Line and Net Ships

Расширяйте свой флот с этим DLC, добавляющим в Fishing: Barents Sea пять новых кораблей. Каждый корабль совместим либо с удочкой, либо с сетью, и вмещает определенную квоту, так что выбирайте и рыбачьте на здоровье! Множество возможностей исследовать море в поисках новых угодий! Больше кораблей — больше заказов! Особенности Пять новых кораблей Два корабля подходят для рыбалки удочкой (Tobie и Fix) Три корабля подходят для рыбалки удочкой и сетью (Moby D, Snarset, Sharky) Корабли Moby D Snarset Sharky Fix Tobie

   DLC
147.14 RUB
Field of Glory II: Medieval - Sublime Porte

At the end of the thirteenth century, with the Seljuk Sultanate of Rum in terminal decline, Anatolia was divided into several small independent Turkish principalities, called beyliks. One of these beyliks, bordering the Orthodox Christian Byzantine Empire, was led by Osman I. Osman's tiny state would gradually expand over the next two hundred years to become one of the world's great empires, known to posterity as the Ottoman (Osmanli) Empire, after their first leader. At first the Ottomans battled against the Byzantines for control of the local Anatolian cities, but in 1354 they seized their first European territory when they took Gallipoli. This brought them into conflict with the other Balkan Christian states, including Serbia, Bulgaria, Hungary, Wallachia, Moldavia and Albania. The Ottomans were generally victorious in these wars for the next fifty years, resulting in them becoming the dominant Balkan power. Their advances led to the Battle of Nicopolis in 1396, where a western crusade met with disaster. In the east, most of Anatolia had been conquered from the other Turkic beyliks. This run of success was briefly interrupted in 1402 when the Turco-Mongol conqueror Timur defeated the Ottomans at the Battle of Ankara. With Sultan Bayezid I captured, and dying in captivity the following year, the empire was thrown into a chaotic civil war between Bayezid’s sons, with order only being restored in 1413 when Mehmed I became Sultan. The conquests resumed, and another Crusade was defeated at Varna in 1444. Finally, the Turks conquered the great city of Constantinople in 1453, making it the Ottoman capital. A number of brilliant Balkan leaders rose during the 15th century to challenge Ottoman hegemony; John Hunyadi and his son, Matthias Corvinus of Hungary, the Albanian hero Skanderbeg, Stephen the Great of Moldavia, and the Wallachian Voivode Vlad Țepeș 'The Impaler'. Despite the many victories of these men, however, by the end of the fifteenth century the Ottomans were the dominant power in the eastern Mediterranean. Timur was born in 1336 into a noble family in the Turco-Mongol Barlas confederation in Transoxiana (in modern-day Uzbekistan). Rising to control Transoxiana by 1370, he went on to create the Timurid Empire in modern Central Asia, Afghanistan and Iran. Never defeated in battle, he won victories against the Golden Horde, the Delhi Sultanate, the Ottomans and the Mamluks, becoming the most powerful ruler in the Islamic world. His defeat of the Ottomans at Ankara in 1402 set back Ottoman expansion by several decades. His empire fragmented soon after his death in 1405, but his great-great grandson Babur created the Mughal Empire in India - which was to last until 1857. The Catalan Company was formed from almughavar and other unemployed veterans of the War of the Sicilian Vespers in Sicily. In 1302 the Company was hired by the Byzantine Emperor Andronikos II to combat the Anatolian Turkish beyliks. Over the next two years the Company was so successful against the Turks, and so rapacious in its treatment of Byzantine civilians, that the Byzantines became alarmed and had the Company’s leaders treacherously murdered. Thereafter the Company fought the Byzantines and their mercenary Alan allies in Thrace. In 1308, the Company moved to Greece, where in 1310 it entered the service of Gautier V de Brienne, Duke of Athens, and rapidly defeated his enemies. He, however, failed to pay the agreed amount for their services, leading to his defeat and death at the Battle of Halmyros in 1311. This left the Company in control of the Duchy of Athens, which it ruled until 1388. Additional coverage for the following nations and factions from 1260 to 1500 AD: Albanians, Anatolian Turcomans, Black Sheep Turcomans, Bulgarians, Byzantines (Central, Epiros, Trebizond and Morea), Catalan Company, Chagatai Khanate, Kingdom of Cyprus, Georgians, Indians (Muslim, Rajput, Hindu and Vijayanagaran Empire), Islamic Persians, Jalayirid Sultanate, Latin Greece, Mamluk Egyptians, Moldavians, Navarrese Company, Order of St John, Ottoman Turks, Serbians, Timurids, Venetians, Wallachians and White Sheep Turcomans. 22 new units. 62 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 361. In addition armies can include contingents from historical allies. This gives hundreds of thousands of permutations. You will never run out of new matchups to try.o    Albanian 1356-1430 AD o    Albanian 1443-1478 AD o    Anatolian Turcoman 1260-1379 AD o    Anatolian Turcoman 1380-1500 AD o    Black Sheep Turcoman 1350-1467 AD o    Bulgarian 1320-1395 AD o    Byzantine (Central) 1262-1399 AD o    Byzantine (Epiros) 1262-1319 AD o    Byzantine (Epiros) 1320-1359 AD o    Byzantine (Morea) 1349-1460 AD o    Byzantine (Trebizond) 1262-1359 AD o    Byzantine (Trebizond) 1360-1399 AD o    Byzantine (Trebizond) 1400-1461 AD o    Catalan Company 1302-1304 AD o    Catalan Company 1305-1319 AD o    Catalan Company 1320-1379 AD o    Catalan Company 1380-1388 AD o    Chagatai Khanate 1338-1500 AD o    Crusade of Nicopolis 1396 AD o    Cypriot 1291-1319 AD o    Cypriot 1320-1414 AD o    Cypriot 1415-1474 AD o    Cypriot 1475-1489 AD o    Georgian 1300-1500 AD o    Indian (Hindu South) 1336-1500 AD o    Indian (Muslim) 1340-1469 AD o    Indian (Muslim) 1470-1500 AD o    Indian (Rajput) 1340-1500 AD o    Indian (Vijayanagara) 1336-1399 AD o    Indian (Vijayanagara) 1400-1469 AD o    Indian (Vijayanagara) 1470-1500 AD o    Islamic Persian 1245-1393 AD o    Jalayirid 1336-1432 AD o    Latin Greece 1320-1432 AD o    Mamluk Egyptian 1340-1399 AD o    Mamluk Egyptian 1400-1489 AD o    Mamluk Egyptian 1490-1500 AD o    Moldavian 1359-1399 AD o    Moldavian 1400-1429 AD o    Moldavian 1430-1500 AD o    Navarrese Company 1375-1382 AD o    Navarrese Company 1383-1394 AD o    Navarrese Company 1395-1402 AD o    Order of St John 1292-1319 AD o    Order of St John 1320-1399 AD o    Order of St John 1400-1449 AD o    Order of St John 1450-1500 AD o    Ottoman Turkish 1299-1361 AD o    Ottoman Turkish 1362-1429 AD o    Ottoman Turkish 1430-1500 AD o    Serbian 1320-1344 AD o    Serbian 1345-1379 AD o    Serbian 1380-1459 AD o    Timurid 1360-1398 AD o    Timurid 1399-1469 AD o    Timurid 1470-1500 AD o    Venetian (Colonial) 1440-1500 AD o    Wallachian 1330-1399 AD o    Wallachian 1400-1429 AD o    Wallachian 1430-1500 AD o    White Sheep Turcoman 1402-1469 AD o    White Sheep Turcoman 1470-1500 AD 8 more historical scenarios covering key engagements of the period on an epic scale: Apros 1305, Saint George 1320, Kosovo 1389, Ankara 1402, Varna 1444, Târgoviște 1462, Krujë 1467, Vaslui 1475. 63 more historical matchups added to Quick Battle mode, increasing the total to 302, most playable from either side. 5 more historically-based campaigns covering major leaders and conflicts of the era: Rise of the Ottomans Part 1, Rise of the Ottomans Part 2, Catalan Company, Timur, Matthias Corvinus. Sandbox campaign expanded to include all the new army lists, allowing you to lead any nation (and their historical allies) against any other nation (and their allies) – giving over a hundred thousand permutations. Time Warp modules expanded to include the new army lists.

   DLC
294.52 RUB
Field of Glory II: Medieval - Rise of the Swiss

From the late 1300s some Swiss started to carry the long pike, at first as a minority weapon, the bulk of their soldiers still carrying the halberd. In 1422, a small Swiss army was beaten at Arbedo by a Milanese army containing a large number of men-at-arms, who dismounted after their initial mounted charge failed. It was noticed that the pikemen fared better in combat against dismounted men-at-arms than the halberdiers, due to the longer reach of their weapons. From that time onwards the proportion of pikemen in Swiss armies was steadily increased, so that by the end of the fifteenth century it had become the dominant weapon. The halberd was only retained by a small number of experienced soldiers to defend the banners, and to break up an enemy's formation if the pike advance was halted. The new Swiss system proved an astounding success on the battlefield: victorious in the Burgundian Wars, defeating the Holy Roman Empire in the Swabian War, and as mercenaries they were a key component of French King Charles VIII's armies in Italy. Soon pike formations were adopted in many western European countries, notably in Germany by the famous 'landsknechts'. In Bohemia, war had broken out between the followers of Jan Hus, a Proto-Protestant religious reformer, and the Catholic royalists. The Hussites were mainly common people, and they had few nobles to provide heavily armoured men-at-arms. To counter the royalists’ advantage in heavy cavalry, they adapted simple agricultural wagons into the 'Wagenburg', a mobile fortress, from within which the Hussite soldiers could fight. This was mainly a defensive weapon, although at the Battle of Kutna Hora in 1421 it was used to break through a royalist army. In Spain, the Reconquista was finally completed when the Kingdom of Granada was conquered in 1492. Here, the armies of Castile and Aragon had also adopted the pike, but Castile had in addition revived the use of sword and buckler men, in imitation of the ancient Roman legionaries. England saw a series of wars between the Lancastrian and Yorkist branches of the Plantagenet royal family. Today these are known as the Wars of the Roses. Here the battlefield was still dominated by the longbow and dismounted men-at-arms, although a few mercenary pikemen were recruited for some campaigns. Another backwater was Scandinavia, where Sweden fought to break free from the Kalmar Union, which was dominated by Denmark. Additional coverage for the following nations and factions from the introduction of Swiss-style pike tactics or Hussite war wagons by themselves or their opponents until 1500 AD: Aragonese, Berber (Wattasid),  Bohemian (Catholic), Burgundian, Castilian, Danish, English (Lancastrian, Yorkist and Tudor), Florentine, French, German (Imperial, Feudal and City armies), Granadine, Hungarian, Hussite (Taborite and Utraquist), Low Countries, Milanese, Neapolitan, Papal, Polish, Rus, Scots, Swiss, Venetian. Each of these has their own historically-based banner. (Several European nations are already covered up to 1500 AD by previous DLC). 22 new units. 60 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 303. In addition armies can include contingents from historical allies. This gives over three hundred thousand permutations. You will never run out of new matchups to try.o    Aragonese 1450-1479 AD o    Berber (Wattasid) 1466-1500 AD o    Bohemian (Catholic) 1419-1449 AD o    Bohemian (Catholic) 1450-1500 AD o    Breton 1456-1465 AD o    Breton 1466-1491 AD o    Burgundian 1450-1464 AD o    Burgundian 1465-1470 AD o    Burgundian 1471-1477 AD o    Castilian 1476-1497 AD o    Danish 1488-1500 AD o    English (Britain) 1450-1454 AD o    English (Lancastrian) 1455-1484 AD o    English (Yorkist) 1455-1482 AD o    English (Continental) 1475 AD o    English (Yorkist) 1483-1485 AD o    English (Yorkist) 1486-1497 AD o    English (Tudor) 1485-1500 AD o    Florentine 1400-1414 AD o    Florentine 1415-1439 AD o    Florentine 1424 AD o    Florentine 1440-1500 AD o    French 1466-1479 AD o    French 1480-1483 AD o    French 1484-1500 AD o    German (Imperial) 1425-1449 AD o    German (Imperial) 1450-1487 AD o    German (Imperial) 1488-1500 AD o    German (Feudal) 1450-1489 AD o    German (Feudal) 1490-1500 AD o    German (City N & W) 1450-1487 AD o    German (City N & W) 1488-1500 AD o    German (City S & E) 1425-1449 AD o    German (City S & E) 1450-1487 AD o    German (City S & E) 1488-1500 AD o    Hungarian 1441-1500 AD o    Hussite (Taborite) 1419-1434 AD o    Hussite (Utraquist) 1419-1479 AD o    Low Countries 1450-1477 AD o    Low Countries 1478-1487 AD o    Low Countries 1488-1500 AD o    Milanese 1400-1439 AD o    Milanese 1440-1500 AD o    Neapolitan 1400-1439 AD o    Neapolitan 1440-1500 AD o    Papal 1400-1439 AD o    Papal 1440-1500 AD o    Polish 1455-1500 AD o    Rus 1470-1500 AD o    Scots 1438-1500 AD o    Swiss 1360-1399 AD o    Swiss 1400-1422 AD o    Swiss 1423-1424 AD o    Swiss 1425-1475 AD o    Swiss 1476-1477 AD o    Swiss 1478-1490 AD o    Swiss 1491-1500 AD o    Venetian 1400-1414 AD o    Venetian 1415-1439 AD o    Venetian 1440-1500 AD 8 more historical scenarios covering key engagements of the period on an epic scale: Kutna Hora 1421, Towton 1461, Brunkeberg 1471, Grandson 1476, Loja 1482, Bosworth 1485, Fornovo 1495, Dornach 1499. 41 more historical matchups added to Quick Battle mode, increasing the total to 239, most playable from either side. 4 more historically-based campaigns covering major leaders and conflicts of the era: Rise of the Swiss, Hussite Wars, Charles the Bold, Louis XI. Sandbox campaign expanded to include all the new army lists, allowing you to lead any nation (and their historical allies) against any other nation (and their allies) – giving over eighty thousand permutations. Time Warp modules expanded to include the new army lists.

   DLC
302.70 RUB
Field of Glory II: Medieval - Storm of Arrows

From the early fourteenth century the battlefield dominance of the mounted knight was increasingly challenged by the rising power of the foot soldier. The Flemish spearmen at Courtrai in 1302, and the Scots at Bannockburn in 1314, showed that steady foot could defeat mounted knights. However, it was the English use of massed longbowmen combined with dismounted men-at-arms that would come to dominate western European battlefields for the rest of the 14th century and well into the 15th. During the Hundred Years War, from 1337 to 1453, the French knights suffered a string of catastrophic defeats at the hands of this combination. After Crécy in 1346, the French knights were largely forced to fight on foot, to minimise their vulnerability to the arrow storm. Eventually, by avoiding pitched battles and concentrating on capturing important cities and castles, the French won the war and expelled the English from nearly all of their continental territories. English longbowmen also ventured to Italy and Spain as mercenaries or allies, but warfare in these countries continued to develop rather differently from the rest of Western Europe. Italy in this period was still a collection of small independent states. The communal militia infantry had declined in importance, and had been replaced by the Condottieri as the main strength of Italian armies. These were mercenary captains who were hired to provide a company of professional armoured cavalry, and sometimes infantry. In Spain the large Christian kingdoms of Aragon, Castile and Portugal shared the Iberian peninsula with the Muslim kingdom of Granada. In addition to fighting each other and many civil wars, there was occasional conflict with the Islamic North African powers. Spanish men-at-arms still usually fought mounted, while light cavalry continued to be more numerous than elsewhere due to the influence of warfare against Muslim armies. Meanwhile the Swiss cantons were asserting their independence from feudal rule. Initially their massed infantry columns relied on the murderous halberd and an intimate knowledge of their own mountainous terrain. Further east, the Teutonic Knights continued to battle against the pagan Lithuanians, but in 1386 Grand Duke Jogaila of Lithuania converted to Christianity and became King of Poland through marriage to the heiress Jadwiga. This removed the religious rationale for the Order’s activities in the region, and gave their enemy a huge boost in military potential. The Teutonic Order suffered a major defeat at the hands of Jogaila and his Polish-Lithuanian army at the Battle of Grunwald (Tannenberg) in 1410. The Golden Horde continued to dominate the Rus principalities, but the first stirrings of change occurred in 1380 when the Mongols were defeated at Kulikovo. During the fourteenth century gunpowder artillery was introduced throughout Europe, and became increasingly important. Initially, large bombards were mainly used for siege work, but gradually smaller guns began to be employed in field battles as well. Coverage for the following nations and factions from 1270 AD until just prior to the introduction of Swiss-style pike tactics and Hussite war wagons: Anglo-Irish, Aragonese, Austrian, Berber (Hafsid), Berber (Marinid), Bohemian, Breton, Burgundian, Castilian, Danish, English, Florentine, Free Canton, Free Company, French, German (Imperial, Feudal and City armies), Granadine, Hungarian, Irish, Italian (Guelf), Italian (Ghibelline), Lithuanian, Low Countries, Milanese, Navarrese, Neapolitan, Papal, Polish, Portuguese,  Rus, Scots, Swedish, Swiss, Tatar, Teutonic Order, Venetian, Welsh. Each of these has their own historically-based banner.45 new 14th and 15th century units.96 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 242. In addition armies can include contingents from historical allies. This gives around three hundred thousand permutations. You will never run out of new matchups to try.8 more historical scenarios covering key engagements of the period on an epic scale: Courtrai 1302, Laupen 1339, Crécy 1346, Kulikovo 1380, Aljubarrota 1385, Castagnaro 1387, Grunwald 1410, Agincourt 1415. 48 more historical matchups added to Quick Battle mode, increasing the total to 198, playable from either side.5 more historically-based campaigns covering major leaders and conflicts of the era: Hundred Years War (English), Hundred Years War (French), Sir John Hawkwood, Henry of Trastámara, Władysław II Jagiełło.Sandbox campaign expanded to include all the new army lists, allowing you to lead any nation (and their historical allies) against any other nation (and their allies) – giving over eighty thousand permutations.Time Warp modules expanded to include all the new army lists.

   DLC
294.52 RUB
Field of Glory II: Medieval - Swords and Scimitars

The Byzantine Empire began the 11th century in a strong position - they had pushed their frontier eastwards against the fragmented Muslim emirates, and had completely destroyed the Bulgars in the Balkans. All that was to change in 1071, when they suffered a catastrophic defeat at the hands of the Seljuq Turks at the Battle of Manzikert. These nomadic conquerors had recently converted to Islam, and had swiftly established a Sultanate ruling from Afghanistan to Palestine. Following Manzikert they took nearly all of Anatolia from the Byzantines. As the Byzantine Emperor Alexios Komnenos struggled to stem the Seljuq advances, he appealed to the West for mercenaries. This request was seized upon by Pope Urban II, who possibly saw it as an opportunity to further his own aims. At the Council of Clermont in 1095 he called for a Crusade to save the eastern churches and recover the Holy Land from the Muslims. The timing was fortuitously right, as the mighty Seljuq Empire had begun to fragment, the Sultanate of Rûm in Anatolia (modern Asiatic Turkey) having seceded from the Great Seljuk Empire in 1077, and the local Syrian atabegs being in practice semi-independent and disunited. The First Crusade eventually captured Jerusalem in 1099, and established a number of Crusader states in Palestine and Syria. In doing so they created bitter resentment between Muslims, Western Christians and the Byzantines that would lead to two centuries of conflict. Several major Crusades were to follow the First, as the Crusader states fought for their existence against a succession of resurgent Islamic states: the Fatimids, Zangids, Ayyubids, and finally the Mamluks, who extinguished the last Crusader stronghold of Acre in 1291. Meanwhile, further East, a far greater threat to Islamic civilisation was emerging. The rapidly expanding Mongols had destroyed the Khwarazmian Shahdom by 1231, the Christian kingdom of Georgia fell in 1239, and the Seljuqs were defeated and forced into vassaldom in 1243. By 1258 the Assassins of Alamut, and the vestigial remains of the once great Abbasid Caliphate, had also been conquered. Only the Mamluks of Egypt were able to finally bring the Mongol advance to an end, with their victory at Ain Jalut in 1260. In the Balkans the Byzantine Empire remained strong until 1204, when Constantinople fell to the Fourth Crusade. Thereafter much of the old empire was taken over by the Western Crusaders and the Venetians, who had masterminded the whole sordid enterprise. The Byzantines held out in four fragments: the Empires of Trebizond and Nicaea, and the Despotates of Rhodes and Epirus. Eventually the Empire of Nicaea retook Constantinople in 1261, but the power of the Byzantines had been broken forever and they were now only a minor state. 20 more nations and factions covering South Eastern Europe and the Middle East from 1040 AD to 1270 AD. These include Arabs (Syria/Iraq), Armenians (Cilician), Bulgarians, Byzantines (Main Empire, also Nikaia, Epiros and Trebizond), Crusaders, Cypriots (Lusignan Kingdom), Dailami, Fatimid Egyptians, Georgians, Ghaznavids, Ghurids, Indians (Rajput, other Hindu, Muslim), Khwarazmians, Latin States in Greece, Mamluk Egyptians, Mongols (Ilkhanids), Pechenegs, Seljuq Turks, Serbians and Syrian States. Each of these has their own historically accurate banner. 35 more units (11 brand new, 24 new to Medieval), allowing the troops of all of the new factions to be accurately represented. 41 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 146. In addition armies can include contingents from historical allies. This gives around one hundred thousand permutations. You will never run out of new matchups to try. 8 more historical scenarios covering key engagements of the period on an epic scale. These include Manzikert 1071, Dorylaeum 1097, Ascalon 1099, Sirmium 1167, Arsuf 1191, La Forbie 1244, Homs 1281 and Kili 1299.   53 more historical matchups added to Quick Battle mode, increasing the total to 150, playable from either side. 4 more historically-based campaigns covering major leaders and conflicts of the era: Alexios Komnenos, The First Crusade, Manuel Komnenos, Saladin.   Sandbox campaign expanded to include all the new army lists, allowing you to lead any nation (and their historical allies) against any other nation (and their allies) – giving over twenty thousand permutations. Time Warp custom battles modules expanded to include all the new army lists.

   DLC
302.70 RUB
Все торговые марки являются собственностью соответствующи владельцев в США и других странах
سكس محارم مصوره dierenpornofilms.com افا ادامز
nithya ram hot xxxvideohd.net x redwap 3gp
nangi bf picture tryporno.net sadhu fucking
صور متحركة جنس porniandr.net فديو سكس جامد
xxx xnxx sex zatube.mobi sdmoiespoint
bp.sex trahito.net gay desi tumblr
desipapa..com chupaporn.com kia porn
sexy video hindi hd xxx-pakistani.com telugu sexy girls
xnxx telugu school tubezaur.mobi teluguauntiessex
افلام سكس مصري جديده arabpornmovies.net سكس لواط عنيف
koakuma setsuko no himitsu hentaiparadize.org alien hentai manga
sexy video bp hindi tubeq.mobi malayalamsex vedios
leah jaye nude bastaporn.com indianxxxnx
outdoor xvideos pornozavr.net romance xnxx
x video brazzer indiandesiclips.com auntys porn