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Field of Glory II: Medieval - Storm of Arrows

   DLC
Дата выхода:
10.02.2022
Разработчик:
Byzantine Games
Издатель:
Slitherine Ltd.
Регион активации:
RU/CIS
Языки:
Русский, Английский, Французский, Немецкий, Испанский
Cистема активации:
Steam
294.52 RUB
Регион:
Выберите регион!

Описание игры



From the early fourteenth century the battlefield dominance of the mounted knight was increasingly challenged by the rising power of the foot soldier. The Flemish spearmen at Courtrai in 1302, and the Scots at Bannockburn in 1314, showed that steady foot could defeat mounted knights. However, it was the English use of massed longbowmen combined with dismounted men-at-arms that would come to dominate western European battlefields for the rest of the 14th century and well into the 15th.

During the Hundred Years War, from 1337 to 1453, the French knights suffered a string of catastrophic defeats at the hands of this combination. After Crécy in 1346, the French knights were largely forced to fight on foot, to minimise their vulnerability to the arrow storm. Eventually, by avoiding pitched battles and concentrating on capturing important cities and castles, the French won the war and expelled the English from nearly all of their continental territories.
English longbowmen also ventured to Italy and Spain as mercenaries or allies, but warfare in these countries continued to develop rather differently from the rest of Western Europe. Italy in this period was still a collection of small independent states. The communal militia infantry had declined in importance, and had been replaced by the Condottieri as the main strength of Italian armies. These were mercenary captains who were hired to provide a company of professional armoured cavalry, and sometimes infantry.

In Spain the large Christian kingdoms of Aragon, Castile and Portugal shared the Iberian peninsula with the Muslim kingdom of Granada. In addition to fighting each other and many civil wars, there was occasional conflict with the Islamic North African powers. Spanish men-at-arms still usually fought mounted, while light cavalry continued to be more numerous than elsewhere due to the influence of warfare against Muslim armies.
Meanwhile the Swiss cantons were asserting their independence from feudal rule. Initially their massed infantry columns relied on the murderous halberd and an intimate knowledge of their own mountainous terrain.

Further east, the Teutonic Knights continued to battle against the pagan Lithuanians, but in 1386 Grand Duke Jogaila of Lithuania converted to Christianity and became King of Poland through marriage to the heiress Jadwiga. This removed the religious rationale for the Order’s activities in the region, and gave their enemy a huge boost in military potential. The Teutonic Order suffered a major defeat at the hands of Jogaila and his Polish-Lithuanian army at the Battle of Grunwald (Tannenberg) in 1410. The Golden Horde continued to dominate the Rus principalities, but the first stirrings of change occurred in 1380 when the Mongols were defeated at Kulikovo.

During the fourteenth century gunpowder artillery was introduced throughout Europe, and became increasingly important. Initially, large bombards were mainly used for siege work, but gradually smaller guns began to be employed in field battles as well.




Coverage for the following nations and factions from 1270 AD until just prior to the introduction of Swiss-style pike tactics and Hussite war wagons: Anglo-Irish, Aragonese, Austrian, Berber (Hafsid), Berber (Marinid), Bohemian, Breton, Burgundian, Castilian, Danish, English, Florentine, Free Canton, Free Company, French, German (Imperial, Feudal and City armies), Granadine, Hungarian, Irish, Italian (Guelf), Italian (Ghibelline), Lithuanian, Low Countries, Milanese, Navarrese, Neapolitan, Papal, Polish, Portuguese,  Rus, Scots, Swedish, Swiss, Tatar, Teutonic Order, Venetian, Welsh. Each of these has their own historically-based banner.45 new 14th and 15th century units.96 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 242. In addition armies can include contingents from historical allies. This gives around three hundred thousand permutations. You will never run out of new matchups to try.8 more historical scenarios covering key engagements of the period on an epic scale: Courtrai 1302, Laupen 1339, Crécy 1346, Kulikovo 1380, Aljubarrota 1385, Castagnaro 1387, Grunwald 1410, Agincourt 1415. 48 more historical matchups added to Quick Battle mode, increasing the total to 198, playable from either side.5 more historically-based campaigns covering major leaders and conflicts of the era: Hundred Years War (English), Hundred Years War (French), Sir John Hawkwood, Henry of Trastámara, Władysław II Jagiełło.Sandbox campaign expanded to include all the new army lists, allowing you to lead any nation (and their historical allies) against any other nation (and their allies) – giving over eighty thousand permutations.Time Warp modules expanded to include all the new army lists.

Системные требования

Минимальные системные требования:

  • ОС *: Windows 8 / 10
  • Процессор: 2.0GHz i5/A8 or better
  • Оперативная память: 6 GB ОЗУ
  • Видеокарта: 1 GB DirectX 9 Compatible Graphics Card
  • DirectX: версии 9.0
  • Место на диске: 5 GB
  • Звуковая карта: DirectX Compatible Sound Card

Рекомендуемые системные требования:

  • ОС *: Windows 8 / 10
  • Процессор: 2.0GHz i5/A8 or better
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: Discrete 2GB DirectX 9 Compatible Graphics Card
  • DirectX: версии 9.0
  • Место на диске: 6 GB
  • Звуковая карта: DirectX Compatible Sound Card

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Panzer Corps 2: Axis Operations - 1944

The war on the Eastern Front has reached fever pitch.  Wehrmacht forces across the Eastern Front find themselves under immense pressure from a resurgent Red Army.  Caught between directives to maintain full control of the vast territories they have conquered and the desperate struggle to survive against increasingly strengthening Soviet armies, German forces are stretched to their limits. But an inevitable Axis decline is not the only path that lies before you in this Panzer Corps 2 Campaign DLC!TWO FULL CAMPAIGNS IN CHAPTER 7 OF THE AXIS OPERATIONS GRAND CAMPAIGNThe Axis Operations 1944 DLC Campaign is the first DLC to offer two entire campaigns that are completely separate and independent from one another. In the historical campaign, prepare to face the brutal realities of the decline of the German Wehrmacht as it struggles to survive the Allied onslaught battering it from all directions. In the ahistorical campaign, continue your success that has secured the Caucasus region for Germany as you defend your extensive conquests from both familiar and also totally new challenges. To give players the most freedom of choice, both campaigns are immediately available for all players to begin.  There are no prerequisites or barriers to launching either campaign.  Newly formed Panzer Corps or deeply imported forces have equal choice in which campaign path to pursue and explore. For veteran campaigners with a force ready to import into this latest DLC, it is recommended to continue with your Historical or Ahistorical campaign paths to fully experience the content’s extensive narratives.A TALE OF TWO CAMPAIGNSTo properly explore both the historical battles and ahistorical events taking place in the 1944 DLC, Axis Operations 1944 has grown to provide the largest amount of content a DLC has yet to have.  A The huge 20 scenario count offers the best glimpse at exploring the historical realities of devastating battles fought on the Eastern Front during 1944, especially during Operation Bagration.  Such a large scenario count also allows for the Ahistorical campaign to continue in a fully developed way that continues right where Axis Operations 1943 left off, and continues to carve a path through uncharted and completely original content unique to Panzer Corps 2. The ahistorical campaign is no short hop from Allied capital to Allied capital, it is a fully fleshed out and realized campaign with well researched potential successes, and setbacks, the mighty German Wehrmacht may have faced even after it emerged as the victor from the Battle of Kursk.NEW ELITE OBJECTIVES: ALLIED POWER OVERWHELMINGStanding in your way is a whole new set of objectives, classified as Elite Objectives.  These are objectives that only the strongest Panzer Forces should attempt to complete; they are challenges designed to give pause to even the strongest and most deeply of imported forces.  Elite objectives also represent and reflect growing Allied superiority that was becoming evident in 1944.CONTINUE WITH YOUR OWN PANZER CORPSPlayers can import their core forces that completed the previous Axis Operations 1943 East campaign or use a preset core force to directly launch into the Axis Operations 1944 East campaign. While imported forces can seek additional growth and challenges through increased difficulty settings, advanced game modes, and new elite objectives, the preset force contains a moderate amount of experienced units and an assortment of heroes enough to allow any player to succeed in this new campaign. Total freedom of choice is on offer in Axis Operations 1944:  There are no prerequisites or barriers to launching either campaign.  Newly formed Panzer Corps or deeply imported forces have equal choice in which campaign path to pursue and explore. Again, for veteran campaigners with a force ready to import into this latest DLC, it is recommended to continue with your Historical or Ahistorical campaign paths to fully experience the content’s extensive narratives.FIGURES AND MISSIONS FROM HISTORYIn addition to the continuing trend of bonus mission objectives inspired by true historical events, this campaign will be supplemented by appearances from additional historical German leaders from World War II.  In particular, Axis Operations 1944 dives very deeply into the deeds, and potential fates, of one very prominent figure in the German Wehrmacht.  Field Marshal Erwin Rommel returns!  But as any student of history knows, the story of this legendary historical figure during 1944 is not one of battlefield glory. Axis Operations 1944 offers to once again bring these characters to life, as many of their real life memoirs and thoughts influence their mannerisms and writing within the campaign.GAIN AND SPEND INFLUENCEBy completing bonus objectives and achieving various degrees of victory, you'll earn Commendation Points that can be spent on a variety of unique rewards ranging from access to stockpiles of captured enemy equipment, special prototype tanks, and the chance to recruit more historical officers.THE AXIS OPERATIONS CONTINUE The end of 1944 East is not the end of your campaign though, it is merely the latest step.  At the conclusion of Axis Operations 1944 East, players will again be presented with the option to save their core force for use in the next installment of the Axis Operations Campaign. Any campaign of the Axis Operations can be played individually as a standalone campaign.20 SCENARIO LISTCase Orange Operation Corridor Operation Tusk Operation Stormbird Riga 1944 Herrlingen Lvov 1944 Operation Panzerschreck Kolozsvar Battle of Ploesti Shanderovka Lysyanka Operation Margarethe Targu Frumos Cernauti Minsk Offensive Lublin Warsaw Rising Operation Panzerfaust Battle of Carei

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