Каталог

Pathfinder: Wrath of the Righteous - The Last Sarkorians

   DLC
Дата выхода:
07.02.2023
Разработчик:
Owlcat Games
Издатель:
META Publishing
Регион активации:
ROW
Языки:
Русский, Английский, Французский, Немецкий, Испанский
Cистема активации:
Steam
313.06 RUB
Регион:
Выберите регион!

Описание игры

Знакомьтесь: Ульбриг Олеск, один из последних наследников уничтоженного Саркориса. Вооруженный способностью превращаться в могучего грифона, он может стать несгибаемым бойцом в вашем отряде, надежным другом — а может быть, и чем-то большим.

Новый класс, доступный игроку, с 6 вариантами архетипов. Станьте перевертышем, и используйте аспекты и формы животных, чтобы обрушить на своих врагов всю ярость дикого зверя!
Новый компаньон для вашего отряда: саркорийский вождь, загадочным образом переживший уничтожение его родины.
Совершенно новая, ранее недоступная зона, куда вы сможете отправиться на поиски приключений вместе с новым товарищем, сразиться с новыми врагами и раскрыть старинные тайны.
9 новых заклинаний помогут вам в сражениях как с новыми противниками, так и с хорошо знакомыми противниками.
Возможность завязать романтические отношения с Ульбригом, доступная персонажу любого пола.

Системные требования

Минимальные системные требования:

  • 64-разрядные процессор и операционная система
  • ОС *: Windows 7
  • Процессор: Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz
  • Оперативная память: 6 GB ОЗУ
  • Видеокарта: NVIDIA GeForce 940M
  • Место на диске: 50 GB
  • ОС: OS X El Capitan
  • Процессор: Intel Core M-5Y51 @ 1.10GHz
  • Оперативная память: 6 GB ОЗУ
  • Место на диске: 50 GB

Рекомендуемые системные требования:

  • 64-разрядные процессор и операционная система
  • ОС: Windows 10
  • Процессор: Intel Core i7 CPU 920 @ 2.67GHz
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX 1050 Ti
  • Место на диске: 50 GB
  • ОС: OS X El Capitan
  • Процессор: Intel Core i5-9400T @ 1.80GHz
  • Оперативная память: 8 GB ОЗУ
  • Место на диске: 50 GB

Вам могут понравится

Combat Mission Fortress Italy

Combat Mission Fortress Italy brings wargamers to the "soft underbelly of Europe", a place that was anything but. A very often neglected theater of war, Fortress Italy starts with the Sicilian campaign from July through August 1943. Sicily was the first test for the newly reorganized and improved American forces as they battled against grizzled vets of the Wehrmacht and Luftwaffe as well as a wide array of Italian Army forces. The arid terrain offers a unique experience for WW2 Combat Mission fans. Fortress Italy transports wargamers to start of the western Allies' campaign to take the fight directly to the home turf of the Axis powers. The combat forces include the full range of historically available American, Italian, and German forces that fought in Sicily. Some of the highlights are elite formations such as Italian Bersaglieri, American Rangers, and the German Herman Göring Division. In addition to the completely new Italian forces, both the American and German organizations differ significantly from those found in other Combat Mission games. Four challenging campaigns and 17 stand alone battles provide engaging combat for control of Sicily. To fight these battles you have at your disposal 38 vehicles and loads of other weapons, many unique to Fortress Italy. Players are assigned detailed missions to accomplish based on a richly diverse set of Objectives. Missions can be played in either Real Time or our novel WeGo hybrid turn based mode introduced with the first Combat Mission game 20 years ago. WeGo allows each player to plan out 60 seconds of combat and then watch as both sides' commands are carried out simultaneously. The WeGo system also allows for re-watching turn action and playing against another player by email (PBEM) or "hotseat" on a single computer. RealTime and WeGo head to head play can also use TCP/IP on a LAN or over the Internet. Massive replayability comes from a unique Quick Battle system which allows players to purchase their own custom force and fight over the battlefield of their choice from a wide array of different maps. A powerful map and scenario Editor allows you to create battles or campaigns for yourself and others. All units are portrayed one for one in 1:1 scale in high resolution polygon 3D models with articulated suspensions, animated hatches, and other features that make them feel real. Unlike other 3D tactical wargames, Combat Mission combines real world physics with a thoroughly researched portrayal of forces, right down to what the individual soldiers cary into battle. Advanced vehicle damage modeling allows for tracking of each sub-system, including the most realistic ballistics, armor and post-armor effects available in any game. Unlike other games that claim this level of realism, Combat Mission actually delivers it across the whole spectrum of warfare, including the interaction of weather, lighting, and terrain on how units and their weapons function. Perhaps the most important feature of Combat Mission is its detailed and innovative portrayal of "soft factors". Experience, Morale, Leadership, and other elements operate at the individual soldier level and collectively transform how units behave. As important as these battlefield concerns are, most other games give them short shrift or don't bother covering them at all. In the real world having the best weapons means nothing if the soldiers crewing them are balled up in fear or are too distracted to see what's going on around them. Weapon penetration values and armor protection are based on extremely detailed real life data and scientific algorithms that are specific to exactly what is seen in the game. There are no arbitrary values (hitpoints) or precalculated resolution tables (CRTs) that so often produce frustratingly inaccurate results. The advanced Tactical AI (TacAI) models the psychological state and inherent qualities of every soldier on the battlefield, allowing for genuine battlefield behavior from every soldier as if they were their own free thinking individual. The simulation of independent soldiers is important in another regard because it allows Combat Mission to have what we call Relative Spotting. This is a system which ensures that each soldier has their own unique view of the battlefield, avoiding the "Borg" issue seen in many games where once one person has spotted an enemy, automatically everyone else has spotted it and can fire on it as well. Any wargamer worth his weight in gunpowder knows that Fog of War is one of the most important battlefield elements. An unprecedented simulation of Command and Control (C2) combines with Relative Spotting to realistically portray the flow of information and responsibility between soldiers as they share information with each other on what they can see on the battlefield. All of these elements, and many more, seamlessly fit together to create the most realistic battlefield experience out there. The realism level isn't pushed in your face with lots of data and obscure references. Instead players experience all of this with the 3D graphical environment. Combat Mission's visceral game environment is what attracts players, the richness of the gameplay is what keeps them playing for years on end.FeaturesTactical warfare at battalion and below scale in a true 3D environment Command individual vehicles, teams, and squads Expansive simulation of "soft factors" such as Morale, Experience, and Leadership Innovative systems portraying Fog of War, Spotting, Line of Sight, Command & Control, and Objectives Unmatched realistic physics, ballistics, and battlefield effects Fight in a wide range of weather and lighting conditions, all of which realistically impact fighting abilities Unique hybrid system for RealTime or WeGo (turn based) play Full featured Editor for maps, scenarios, and campaigns Quick Battle system sets up deliberate or randomized battles based on player specifications Single player and head to head play, including Play By Email (PBEM++) Supported for the long haul with patches, upgrades, and expansions The only Combat Mission Family to portray 1943 formations and equipment No other force in Combat Mission is as uniquely odd as the Italians with their mix of WW1 and 1930s equipment and organization. Talk about tactical challenges! Find out what it's like to play as or against Germans who can't count on Panthers and King Tigers to save the day Arid, rocky, sparsely wooded terrain produces an entirely different type of tactical setting Expansive maps with 1m x 1m resolution allow for short and long range action across complex terrain Buildings have explicitly simulated doors, windows, and floors Weather and ground condition modelling systems allow for everything from dry sunny days to muddy stormy nights, with visibility and mobility dynamically affected by the conditions. Some Combat Mission games include the full range of Winter, Spring, and Fall weather as well Line of Sight and Line of Fire are separately calculated, which means sometimes you can see something you can't shoot and sometimes you can shoot at things you can't see Soldier posture (prone, kneeling, standing) affects everything including spotting, cover, and ability to engage enemies Line of Sight is calculated from the "eyeballs" or "sensor" point, not a generic value Lighting affects combat in no small way in real life as well as in the game. The correct lighting conditions are simulated based on time of day, time of year, and weather

3757.45 RUB
ServiceIT: You can do IT

ИСПРАВИТЬ ЭЛЕКТРОНИКУ⚡️ УПРАВЛЯТЬ ФИРМОЙ

389.73 RUB
Planet Coaster - Adventure Pack

Get ready to move into the humid, green, lush jungle atmosphere with the all-new Planet Coaster Adventure Pack! Create your own pyramids, temples, and other jungle structures. Lure your guests into ancient traps and have them encounter some truly scary creatures including crocodiles, hippos, or even mummies! Including the Gold Fever coaster, Island Adventure, and Land Ahoy rides, and a new entertainer, Renee Feu! Are you ready for an adventure?!Thrilling New RidesGold Fever, is a mine coaster that will take your guests through the most mysterious places and curious caves.Island Adventure, is a high-capacity boat ride designed to work on large bodies of water and inspired by the old steamers used to explore the rivers in newly discovered lands in the 1930s.Land Ahoy, the Island Adventure’s little sister with the added benefit of not requiring a body of water to be built on as it has its own custom channel.Adventurous New SceneryAre you ready for Planet Coaster to become more... adventurous? Discover more on your jungle-themed adventure with the brand-new wall set; both static and animated wall attachments, special effects, shop and path extras, doors, fences, animated scenery and triggered coaster doors and signs.Queen of the JungleA new face joining the entertainer crew in Planet Coaster: Renee Feu – she’s truly the queen of this jungle! Planet Coaster is a registered trademark of Frontier Developments plc. Planet Coaster © 2016 Frontier Developments plc. All rights reserved.

   DLC
945.00 RUB
Guild of Ascension

Guild of Ascension is a Tactical-Action-RPG with rogue-lite elements, mixing turn-based combat with real-time action combo system. Craft weapons, learn skills, befriend critters, encounter bizarre creatures, and fight giant Bosses in your Ascension of the Tower!Real-Time action combo system The Tower grants you few seconds to act freely during your turn, make sure to use them wisely by learning and master your weapons combo and special attacks.One player, Two characters If your group wants to succeed in the Tower, it must plan and act in perfect harmony, like they are sharing the same mind.Collect the loot The Tower will reward you after each fight, keep the money and materials for the guild. But make sure to ask for privileges that will help you during your next challenges, as climbing the Tower is no easy task.Craft better equipment Once you are back from you lastest trip in the Tower, make sure to ask the Guild to craft you some new equipment. You will need all the help you can get if you hope to Ascend to the top.Battle Giants Bosses Once you find the Guardians of the Tower floors, don't be afraid by their massive size, and use what you learned to overcome the challenge! Good luck on your Ascension.

338.51 RUB
Все торговые марки являются собственностью соответствующи владельцев в США и других странах