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Train Valley 2 - Editor's Bulletin

   DLC
Дата выхода:
12.04.2023
Разработчик:
Alexey Davydov, Sergey Dvoynikov, Timofey Shargorodskiy
Издатель:
META Publishing
Регион активации:
WW
Языки:
Русский, Английский, Французский, Итальянский, Немецкий
Cистема активации:
Steam
47.04 RUB
Регион:
Выберите регион!

Описание игры

Этот номер "Заметок редактора" посвящен особенностям транспортировки ценных грузов на дальние расстояния через участки повышенной сложности и непроходимости. Задайте безопасный и экономически выгодный маршрут своим грузам через 30 уровней, добавьте в свою коллекцию набор новых локомотивов разных эпох и помните что точность - вежливость королей нашей профессии.

Системные требования

Минимальные системные требования:

  • ОС *: Windows Vista SP1+
  • Процессор: Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: ATi Radeon HD 2400 or NVIDIA GeForce 7600
  • DirectX: версии 9.0
  • Место на диске: 1 GB
  • ОС: Mac OS X 10.12+
  • Процессор: 1.7 GHz Intel Core i5
  • Оперативная память: 2 GB ОЗУ
  • Место на диске: 1 GB
  • ОС: Ubuntu 12.04+ or SteamOS+
  • Процессор: 2.2 GHz CPU
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: ATI Radeon HD 2400 or NVIDIA GeForce 7600
  • Место на диске: 1 GB

Рекомендуемые системные требования:

  • ОС: Windows 10
  • Процессор: Core i5 or better
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX1050 Ti or higher
  • Место на диске: 1 GB
  • ОС: OS X El Capitan
  • Процессор: 1.7 GHz Intel Core i5
  • Оперативная память: 8 GB ОЗУ
  • Место на диске: 1 GB
  • ОС: Ubuntu 12.04+ or SteamOS+
  • Процессор: 2.2 GHz CPU
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: ATI Radeon HD 2400 or NVIDIA GeForce 7600
  • Место на диске: 1 GB

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Warhammer 40,000: Gladius - Chaos Space Marines

Sometimes, our battle seems eternal. We fought with Horus at Terra and with Abaddon at Cadia. A handful of ancients even remember the pacification of Luna, fighting alongside the False Emperor as we crushed the gene-cultists. Yes, we have fought a long, long war. Yet, these ten thousand years, our Warband has been undivided in its faith, even though the Imperium still stands. When Cadia fell, we were there. We made our prayers to the Dark Gods for guidance and entered the Warp behind Abaddon’s fleet, and there we stayed, stuck like insects in some dead gods’ amber. We wandered dark corners, lost to the warp’s delights, until our craft found an entryway to… this dead planet. This pathetic world that stinks of the Corpse God’s Empire and more. Why have we been brought here? Something is here, something the Dark Gods need us to claim. We will find it and make it our own. Warhammer 40,000: Gladius is back with a new playable faction, the Chaos Space Marines. Fueled by their hatred for the Imperium, they will stop at nothing before they exact their revenge. Fielding hellish machines, wielding Warp powers and possessing the experience of a thousand wars, these ancient warriors are ready to conquer Gladius Prime, killing and enslaving all who oppose them. In the name of the Warmaster, and their Dark Gods.BOONS OF CHAOS Champions who prove themselves in battle might find boons bestowed upon them by the Dark Gods, and even rise to the rank of Daemon Prince. But beware, for the Gods are fickle, and those who they do not consider worthy will be transformed into Chaos Spawns instead.VETERANS OF THE LONG WAR Chaos Space Marines have fought a 10,000 years long war on the Imperium and its Corpse-Emperor. All servants of the Imperium are their arch-enemy: as thus all Chaos Space Marines units have experience in fighting against Space Marine units and gain increased morale and melee accuracy.UNHOLY RITES Chaos cities are designed to glorify the Dark Gods and torture their inhabitants in the Gods’ name. Population is a resource that Chaos Space Marines can use for unholy rites, granting significant temporary boosts depending on the God which is being worshipped.MARKS OF CHAOS Worship any of the four Chaos Gods, and spend influence to gain unique permanent buffs to individual units. The Dark Gods are generous!

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Strategic Command: American Civil War

For the first time in the series’ history, Strategic Command will be taking you to the 19th century battlefields of the American Civil War. In this turn-based strategy game, you will control the armies, research, production and diplomatic policy of either the Union or the Confederacy during a time of great innovation and dramatic battles. Your decisions will determine whether the United States leaves this conflict as one nation or two. What are your orders, Mr President?A BRAND NEW BATTLEFIELD Strategic Command: American Civil War comes with a massive 66,000 hex map, covering all of North America from Canada and New Mexico to the Caribbean at a 15km/9mi scale. This is the largest hex-based map ever offered by the Strategic Command series!COMMAND YOUR ARMIES With few professional soldiers ready to fight at the beginning of 1861, building an army will be just as important as ordering your men into battle. Thousands of volunteers are enlisting, and you will need to organise them into Brigades, Divisions and eventually Corps. Research will have to be undertaken to improve their weaponry and fighting skills. Once their training is complete, you will be able to choose from a variety of famous Generals to lead them, including Lee, Jackson, Grant, McClellan, Beauregard and Sherman. With the fate of entire armies hinging on single battles, the appointment of talented Generals may well be the difference between victory and defeat.RIVER WARFARE The great rivers of North America, including the Mississippi, Ohio and Cumberland, can now be navigated by all-new river warships, with inland ports offering the opportunity for rapid movement, and their waters bringing the danger of amphibious attack.THE AGE OF THE IRONCLADThe war on the high seas has also been expanded, with ships now divided into rivercraft, coastal and sea-going vessels, and wooden and ironclad construction. With the most diverse roster of warships ever offered by a Strategic Command game, your admirals will have more opportunities than ever before to achieve victory at sea.RECONNAISSANCE REWORKEDThe fog of war has never been more important in shaping your success on the battlefield, as the lack of radio communications means that cavalry will be essential to locating enemy armies and avoiding ambush. Infantry scout detachments, partisan rangers and armoured trains can also be trained to expand the recon capabilities of your armies, while Generals willing to use experimental technology will have the opportunity to use observation balloons, taking the war to the skies.EUROPEAN INTERVENTIONDiplomatic action, battlefield success and decision events such as the sale of the Confederate Cotton Stockpile or the Emancipation Proclamation will determine whether the European Great Powers intervene in the Civil War. The UK, France and Spain can all be persuaded to support the Confederate cause, and their entry could greatly alter the war’s outcome.WAR IN MEXICOAs the Civil War divides the United States, the French Emperor Napoleon III is engaged in another battle for control of Mexico. The front lines in America’s southern neighbour will be constantly changing, and if France should enter the war, players will be able to take up the flag of the Republic or the Empire as the Civil War grows into a conflict to determine the fate of all of North America!...AND MUCH MORE!Using an enhanced version of the engine used by our WWI and WWII games, American Civil War also incorporates all of the much-loved features from previous titles in the series, ensuring that a great gaming experience awaits series veterans and new recruits alike!FEATURES 6 campaigns covering the Civil War from first shot to last: 1861 Blue and Gray 1861 Manassas to Appomattox 1862 Scott’s Great Snake 1862 Trent War (Alternate History: What if the UK recognized the Confederacy?) 1863 Lee Rides North 1864 Make Georgia Howl New unit types, including Balloons, Rangers, Monitors, River Gunboats and many more! New technologies, including Naval Engines, Ironclads, Skirmishers and the Field Telegraph. Riverine warfare is now possible, with waterways that can be navigated by 3 types of river vessel. Official mods have been included with the game, allowing players to choose between two brand new map styles and the "classic" style used in our previous games. The game also comes with an Editor that will enable you to make your own campaigns or mods. Coastal and inland fortress defences play a much greater role in Civil War strategy, guarding many key ports and waterways. Built before the war, their locations are known to both sides. Deactivating Partisan scripts, historical event popups and the European intervention mechanic now requires only a single event to be disabled.

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"MazM: Jekyll and Hyde" — игра-приключение с готичной атмосферой, созданная на основе известной повести Р.Л. Стивенсона "Странная история доктора Джекила и мистера Хайда" (1886). Вам предстоит увидеть эту историю под совершенно неожиданным углом! Вы будете смотреть на Лондон XIX века глазами двух людей. Первый — м-р Аттерсон, юрист и поборник справедливости, который ищет улики для раскрытия зловещего преступления. Второй — м-р Хайд, который дошел до предела своих физических возможностей. Бродите по улицам города в атмосфере психологического триллера. Развязка окажется неожиданной! Лондон игры "MazM: Jekyll and Hyde" погружен в темную, мрачную, зловещую атмосферу, создающую ощущение нереальности происходящего. Впечатляющая графика и тревожная музыка только усугубляют гнетущее настроение игры. Бродите по Лондону, ищите улики и окунайтесь в мир известной повести по мере того, как вы будете раскрывать историю множества искушений, стоящих на пути человека, и его возможного краха!

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