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Project Highrise: Miami Malls

   DLC
Дата выхода:
13.07.2013
Разработчик:
SomaSim
Издатель:
Kasedo Games
Регион активации:
RU/CIS
Языки:
Русский, Английский, Французский, Итальянский, Немецкий
Cистема активации:
Steam
164.00 RUB
Регион:
Выберите регион!

Описание игры

Миллионы гостей каждый год приезжают в Майами не только за солнцем, пляжами и серфингом, но и за покупками в бутиках и ужинами в роскошных ресторанах. Создайте процветающий торговый молл, который сможет выманить гостей города с золотых пляжей. В наборе Miami Malls вашей задачей станет создать торговый центр под солнцем южной Флориды, который сможет соперничать с лучшими мировыми образцами.


15 новых видов магазинов и ресторанов. С ними вам больше не придется строить в своем торговом центре офисы, квартиры или отели, чтобы привлечь посетителей. Здесь найдется всё: от магазинов солнечных очков и игрушек до салонов красоты и залов с игровыми автоматами.


Автобусные остановки и железнодорожные станции в наборе Miami Malls позволят привлечь в ваши торговые центры еще больше посетителей. А смотровые площадки так и манят туристов, которые не прочь заглянуть в магазинчик сувениров или перекусить в кафе по дороге наверх.


Что за торговый молл без фонтанов? Высоко бьющие струи лучше всего будут смотреться на фоне новых фойе из стекла и стали. И не забудьте о тропических украшениях и обоев, которые прекрасно сочетаются с новыми магазинами и ресторанами из набора Miami Malls.

Системные требования

Минимальные системные требования:

  • ОС *: Windows 7 or later
  • Процессор: Core i5
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: Integrated video (Intel HD 4000 or later), 1 GB shared memory
  • Место на диске: 500 MB
  • Звуковая карта: One that allows sound to come out of a sound maker
  • Дополнительно: Display: 1280 x 720
  • ОС: OS X 10.11 or later
  • Процессор: Core i5
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: Integrated video (Intel HD 4000 or later), 1 GB shared memory
  • Место на диске: 500 MB
  • Звуковая карта: One that allows sound to come out of a sound maker
  • Дополнительно: Display: 1280 x 720

Рекомендуемые системные требования:

  • ОС *: Windows 7 or later
  • Процессор: Core i7
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: Dedicated video, 1 GB VRAM
  • Место на диске: 500 MB
  • Дополнительно: Display: 1920 x 1080
  • ОС: OS X 10.11 or later
  • Процессор: Core i7
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: Dedicated video, 1 GB VRAM
  • Место на диске: 500 MB
  • Дополнительно: Display: 1920 x 1080

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From the late 1300s some Swiss started to carry the long pike, at first as a minority weapon, the bulk of their soldiers still carrying the halberd. In 1422, a small Swiss army was beaten at Arbedo by a Milanese army containing a large number of men-at-arms, who dismounted after their initial mounted charge failed. It was noticed that the pikemen fared better in combat against dismounted men-at-arms than the halberdiers, due to the longer reach of their weapons. From that time onwards the proportion of pikemen in Swiss armies was steadily increased, so that by the end of the fifteenth century it had become the dominant weapon. The halberd was only retained by a small number of experienced soldiers to defend the banners, and to break up an enemy's formation if the pike advance was halted. 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