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Winter Ember

Вы — Артур Арториас, единственный выживший в бойне, где погибло наследие вашей семьи. Сами упоминания о них стерли из всех книг по истории. Все считали вас мертвым, однако вы вернулись после восьмилетней ссылки — безликий мужчина, опаленный пламенем и жаждущий возмездия. Отправляйтесь в путешествие в тёмной сказке, где правит религия и где на каждом шагу встречаются ужасающие персонажи. Ключевые особенности Уникальный опыт скрытности Примерив на себя роль Артура, вы будете прятаться в тени, проникать в дома и исследовать тайные ходы. Но будьте осторожны: как бы вас не обнаружили! Выбирайте стиль игры: вырубив врага, вы заставите его замолчать, однако рано или поздно он очнется; можно быстро перерезать горло, чтобы избежать подобных затруднений, однако вы оставите на ковре кровавое пятно, которое может вас выдать! Будьте наготове, избавляйтесь от тел, подглядывайте в замочные скважины и шарьте по карманам ничего не подозревающих жертв. Сложная система изготовления стрел Готовьтесь к заданию и планируйте, что возьмете с собой. Вы можете изготовить стрелы более чем 30 типов: экспериментируйте, чтобы найти ключ к успеху! Изготовите дымовую стрелу, которая ослепит противника? А может, добавите ядовитый элемент, чтобы создать ядовитый газ? Используйте стрелы для защиты или нападения: сносите хлипкие стены тупой стрелой и удивляйте врага, выпускайте стрелу с веревкой, чтобы забраться повыше и устранить противника с расстояния. Древо умений Выбирайте свой стиль игры, осваивая одно из трех древ умений: скрытность, бой и практичность. Разблокируйте больше 70 уникальных пассивных и активных умений, а потом свершите месть. Тёмный мир, который можно исследовать Возвращайтесь домой в холодный викторианский город Анаргал, который стоит на пороге технологического прорыва. Проникайте во все уголки и исследуйте мир, полный сокровищ и тайн. Соперничающие банды и уникальные персонажи — кого вы только ни встретите; и в каждом случае именно вы выбираете, как себя вести. Воспользуйтесь преимуществами, которые дает окружающая среда, ищите решения проблем и преодолевайте все испытания, вставшие на пути.

941.72 RUB
Siegecraft Commander

Real-time or Turn-Based Strategy Siegecraft Commander offers a real-time strategy (RTS) single-player campaign, while providing both turn-based and RTS options for high-stakes multiplayer matches! In turn-based matches, plan the location of the towers, units and walls in your fortress to outmaneuver your foes, then tactically think and precisely aim when starting your attack!   In real-time, quickly construct a base that can win the war and start an all-out offensive. Both offer easy-to-learn strategic elements combined in subtle ways to yield a rich tactical experience! Web of Control Siegecraft Commander hosts two-sided battles where each faction must destroy the other’s central base, known as a Keep. Players build a network by aiming and launching new towers from existing structures, advancing toward an enemy’s Keep while bolstering their own defenses. Let the Dominos Fall When a tower is destroyed, any descendant structures it helped create fall like dominoes. Precise aim is vital when launching TNT barrels, cluster mines and other projectiles at ground units and opposing structures; one well-placed shot can take out the majority of an opponent’s towers or units! Tower Tech Trees Every tower boasts a distinct advantage; a Barracks generates foot soldiers that advance into enemy lines, while Ballistas act as passive defenders against air-based units. Learn the pros and cons of each unit as you send them into battle and master the art of war! A Story of Intertwined Destinies Play through the stories of the Knights of Freemoi and the tribal Lizardmen. The Knights are greedy treasure hunters and the Lizardmen are led by a psychotic Shaman, yet their stories are connected in ways you might not expect. Learn the secrets of the medieval world of Siegecraft and uncover the true evil that hides within! Single-Player Campaigns Play as the Knights of Freemoi or the tribal Lizardmen. Penetrate the puzzle-like defenses of pre-designed enemy fortresses. Defend against waves of enemies using Tower Defense-like strategies, while expanding your base and destroying the unit-spawning structures. Multiplayer Matches Engage in local hot-seat or online internet multiplayer, with a selection of different optional game rules, maps, and game modes and AI bots to choose from.. Siegecraft Commander has a match-making system which groups you with 1-3 other players quickly and across compatible platforms.

375.79 RUB
Chaos Reborn

Джулиан Голлоп, создатель оригинального XCOM, удостоенного множества наград, представляет Chaos Reborn - игру с пошаговыми битвами волшебников, включающую как однопользовательские кампании, так и множество онлайн-режимов. От 2 до 6 игроков могут сражаться в магических дуэлях на разнообразных аренах с помощью колоды заклинаний с интереснейшими заклинаниями и существами - включая Ком Слизи, Сумеречный Лес и многие другие. В игре доступна лига с ежемесячными турнирами и несколько режимов синхронной и асинхронной игры. Вы сможете исследовать Королевства Хаоса, сражаясь с лордами и королями волшебников, приглашать других игроков в союзники в совместных битвах или вторгаться в королевства других игроков. Короли Волшебников из числа игроков смогут создать собственные Королевства Хаоса, которые могут быть оценены другими игроками.

847.00 RUB
A Game of Dwarves

A Dwarven Prince on a quest to reclaim his people’s stolen land will take you on a great journey. Explore a continent filled with buried treasures and unearth mysteries that have laid hidden since the Great War. Take charge of your Dwarven settlement while mining, exploring and utilizing your resources with a combination of strategy and management. Order the inhabitants of a Dwarven settlement to dig, build and conduct research in order to strengthen the clan. Be careful though because you must defend your Dwarves from the terrible beasts that lie in the depths. A unique world is generated each time a new level starts, so you will need to dynamically adapt your strategies and tactics during each session. As you advance, the Dwarves will level up and gain new skills; progressing from weak dwarvlings to near immortal warriors or master craftsmen. There are also rare resources to be found deeper in the earth that grant access to better buildings and equipment. However, the deeper you dig the more dangerous foes you might unleash…Key Features:Explore – The randomly generated maps offer replayability while also providing a sense of exploration Build – customize your settlement with not only practical constructions, but beautiful ones too! Build objects you think look great, while still gaining progress. Home is where the art is. Command – With an intuitive order system the player can easily control oodles of dwarves simultaneously without the need for extensive micro management A 13 level, story driven campaign Custom game mode: Create a world without enemies so you can build uninterrupted or spawn lots of them to increase the challenge

0.00 RUB
Sweet Transit

Sweet Transit is a unique city builder where the railway is king and trains are the sole means of expansion and transportation. Create intricate production lines and grow humble villages into thriving metropolises while moving through prime eras such as the introduction of steam power and the invention of the combustion engine. Become a pioneer of industry and work to keep your citizens happy through the interconnected world of the railway.Expansive Train-Led City BuilderFrom a single warehouse, build a thriving interconnected world of villages and cities as you expand your rail network and evolve your society.Vastly Customisable Railway NetworkingConnect your settlements to ensure a painless transit for workers and civilians using platforms, stations, and intricate routes to expand and link together your network.Evolve Your Industry - From Steam to DieselPlan your settlements to fit both the landscape and the needs of your citizens. Create basic and advanced production lines to ensure the most economical movement of resources. Take advantage of the mighty railway to automate production and meet the ever-growing needs of your settlements.Be a Person of the PeopleYour citizens have needs and get tired as they work. It's important that you maintain their happiness and requirements by ensuring they have accommodation, water, food, and more as you scale up your cities. Unhappy or tired workers are less productive and will be detrimental to your production lines.Day One Mod SupportSweet Transit features full mod support from day one, allowing you to create custom content for the game as you please. Steam Workshop support is fully integrated with the title allowing for ease of access to the modding community. Sweet Transit © 2021 Ernestas Norvaišas, Published under licence by Team17 Digital Limited.

714.00 RUB
HammerHelm

Вас изгнали из родных мест, потому что вы верили, будто гномы могут жить над землей. И теперь вы решили построить город, где будут жить гномы, разделяющие вашу точку зрения. Станьте главой города и заботьтесь о безопасности и счастье горожан, выполняя задания, создавая предметы и сражаясь. Чем больше город, тем масштабнее приключения! Особенности Возведите город с более чем 45 строениями, включая фермы, пивоварни, кузницы и таверны. Исследуйте мир и живущих в нём существ, заглядывая в подземелья, пещеры, шахты и другие уголки. Выполняйте задания и управляйте городом, заботясь о безопасности и счастье жителей. Создайте более 100 предметов: от оружия и доспехов до украшений дома. Сражайтесь, используя динамичную систему боя.

322.88 RUB
PlateUp!

Join us on Discord! PlateUp! — это необычный игровой «винегрет» в духе roguelite, в котором кухонная суматоха и обязанности ресторатора удачно гармонируют со стратегическим планированием и развитием. Вы строите ресторан и управляете им с нуля, выбираете блюда, покупаете и размещаете кухонные приборы, которые, возможно, вам удастся подключить друг к другу для создания масштабных автоматических кухонь, готовите еду и обслуживаете клиентов — и всё это вы можете делать в компании, включающей до четырех игроков. Игроки могут свободно разрабатывать дизайн своего ресторана, который будет расширяться и расти день ото дня, а по мере прогресса разблокировать новый контент и челленджи. Получится ли у вас готовить, обслуживать клиентов и управлять своим рестораном на протяжении 15 совершенно сумасшедших дней, чтобы разблокировать принципиально новую франшизу? Классическая совместная кулинарная игра с обширным ассортиментом основных блюд, гарниров, соусов, топпингов, десертов и закусок. Выбирайте оборудование, обустраивайте кухню, продумывайте меню и оформляйте блюда. От обжигающих супов до изысканных салатов, от нежных стейков до сытных пирогов — каждый найдет что-то свое. Следите за зоной обслуживания гостей: рассаживайте посетителей, выполняйте их заказы и не давайте им потерять терпение. Оборудуйте свой ресторан так, чтобы угождать самым неусидчивым гостям и подавать им именно то, что нужно, в нужный момент. Выступайте единым кулинарным фронтом вместе со своими друзьями или прославьтесь, работая в одиночку. Вырывайтесь вперед и поднимайте свою франшизу на новые высоты в новых локациях, чтобы разблокировать дополнительные возможности и улучшения. Модернизируйте и обустраивайте ресторан по своему вкусу: когда ресторан закрывается, наступает время для планирования! Выбирайте новое оборудование, которое стоит приобрести, и размещайте его в соответствии со своим проектом. Стремитесь к высоким технологиям? Установите турбопечи, запустите конвейеры и вступите на путь роботизированной кухни будущего. Хотите чего-то слегка... необычного? Соберите свою коллекцию произведений искусства, раскрасьте стены, наймите друга в качестве метрдотеля и будьте готовы открыть двери в мир высокой кухни. Вырывайтесь вперед и начинайте всё сначала в новых локациях, которые позволят разблокировать дополнительные возможности и улучшения. Сделайте свой бренд известным в мире авторской кухни или прокачайте франшизу быстрого питания. Каждый ресторан создается на базе процедурной генерации, его посещают отдельные гости, в нем создается свой климат и свои условия. Возвращайтесь в штаб-квартиру своей франшизы, чтобы просмотреть достижения, настроить персонажей и обновить свое оборудование. И вперед, навстречу новому приключению!

546.54 RUB
The Dungeon Of Naheulbeuk: The Amulet Of Chaos

Готовы окунуться в тактическую ролевую игру, до краёв наполненную обаянием, юмором и сумасшедшими персонажами?! Они нескладные, неопытные и склочные, но... им придётся терпеть друг друга, чтобы добраться до главного сокровища данжена — статуэтки Гладуэльфёры. Однако у них быстро возникает ощущение дежавю... Проведите этот отряд сомнительных героев через приключение, полное шуток и хаоса! Вселенная башни Наюльбюк — творение французского автора Джона Ланга. Она родилась в виде безумно популярной серии комедийных звуковых спектаклей, пародирующей ролевые игры и штампы героического фэнтези. Теперь история впервые стала доступной на других языках и в виде компьютерной игры!Особенности игры Управляйте и набирайте уровни семью классическими персонажами ролёвок со взаимодополняющими способностями: Рейнджером, Эльфийкой, Гномом, Варваром, Волшебницей и Огром. Вроде все... Ах да, ещё Вором. Каждый приключенец обладает собственным набором снаряжения и деревом умений, позволяющим ему развивать свои способности. Вы сможете выбрать ещё одного из трёх спутников и присоединить его к отряду! Захватывающие пошаговые бои с оригинальной механикой поддержки между членами группы. Гибкий выбор уровня сложности: от доступного и беззаботного режима истории с упрощённой боёвкой до кошмарного режима сложности, где малейший тактический просчёт обречёт вас на гибель! Обширный бестиарий (более 100 врагов!), который заставит вас тщательно продумывать тактику каждого сражения. Эпичные схватки с боссами, где для победы вам потребуется применить не только силу, но и ум! Спрятанные и разрушаемые объекты (в том числе бочки с пивом) с неожиданными эффектами, способными обернуть развитие битвы вам на пользу... или во вред! Исследуйте огромный и поразительный данжен — от глубоких пещер до роскошных апартаментов злого лорда Зангдара и от гоблинского ледяного катка до кипящей жизнью таверны! Избегайте ловушек и разгадывайте смертоносные загадки, чтобы захапать самый жирный лут! Вас ожидают эксцентричные диалоги, абсурдные ситуации и неожиданные встречи! Погрузитесь в захватывающий основной сюжет и множество побочных квестов для ваших героев!

716.61 RUB
Fleet Commander: Pacific

The game is a turn based game, I GO U GO system with alternating phases. You can play hot seat, against the AI or in multiplayer mode. The game contains: a turn-based sequence of play, with US having the slight advantage to play second as they broke the enemy code, allowing for interesting counter-moves, all main battleships, carriers and heavy cruisers as individual units, and minor ships, marines or air units regrouped in groups and flotillas, a simple (but not simplistic) set of game mechanisms, focusing on taking control of key sea areas, straightforward battle mechanisms, handling the various aspects of naval warfare: gunnery exchanges, submarines and airborne attacks, game features day or night battles, island bases invasions, air raids against ports, reinforcements from other theaters of war, a challenging set of decisions each turn for the selection of which areas to keep under your control, seize from the enemy or harass, an AI that will attempt to foil your grand strategic plans or your local actions, a very accurate database with faithful ships sketches, 3D models, and actual historical photos, a streamlined UI and easy controls, and a wealth of ingame information, many scenarios of variable length and difficulty. MORE IN DETAILS GAME SEQUENCE: The game is played in 10 turns of 4 months each, alternating the opposing sides. The US side, playing last, has a slight strategic advantage. GAME OBJECTIVE: Each turn, both sides will attempt to control the key sea areas on the map. Each of those brings Victory Points (VP), not always the same for each side in a given sea, representing the different strategic importance of the various seas to the respective sides. At the end of the turn, once scores have been calculated, the leading side gets the balance and accrued it to its overall score. The winner of the game is the side with a positive VP balance at the end of the scenario in play. GAME PHASES: They are all identical each turn, except when mandated by special case (for instance the surprise attack phase of December 1941 in FC Pacific). In sequence: Arrival of reinforcements in a friendly port, or removal of units if required by date/turn. Moving Patrols out to sea, to take control of the sea areas. Placement of land-based aircrafts, one plane at a time, sides alternating. Only in allowed seas. Those planes can control sea zones. Movement of amphibious units. Placement of the submarine unit (if in game). Raid Missions with the aim of making attacks or defenses in sea areas, but not allowance future control by raiding ships. Resolution of naval battles, in the order selected by the Japanese player, sea area by sea area. Battle sequence is described hereafter. Landing of Marines, if they did not take place during battles. Return to port of all Raid Missions. Check of sea areas control and change of ownership of isolated bases. Return to base of land-based aircrafts and return to port for all patrolling ships. Repair of damaged units in ports. BATTLE PHASES: Each battle follows the same process below, for as long as units of both sides remain in the currently selected sea area: Selection of battle round type, between air and surface. Should the sides disagree, a random selection is made, with various bonus or penalties for air action, area control or admiral’s presence in the sea area. Exchange of fire, air or surface, are simultaneous, although show one side after the other for better presentation aspect and understanding. All units allowed to fire may select only one single valid target per round. This full exchange is one round of battle, and it can be repeated until combat is over. Some ships cannot be targeted in surface battles if protected by screen of other ships and not engaged themselves (this restriction does not apply to air combat). Both sides may retreat totally or in part at the end of a battle round. If both remain, another round starts anew. Ships and planes suffer disable results or damages points. Accumulated damage superior to the ships’ protection factor sinks them. In ports (via air raids), ships can take double damage before sinking, but stay on the bottom and can’t move (till repaired) if damage exceeds protection. In case of a retreat, unit can be pursued by non-retreating opponents if the respective ships speeds allow. Retreats are made toward bases in the same area, or closest major port. At the end of the battle, victorious side with aircraft carrier may launch 2 rounds of air raids over bases adjacent to the sea area. During the battle, a maximum of one submarine per side, if present, may fire once. In such a case it will return to base just like a raiding ship. MOVEMENT OF SHIPS: Depending on their missions (patrol or raid) and their speed. On patrol, a ship may move to an adjacent sea and, possibly, one sea further on if speed allows. Most fast ships will automatically succeed, while the slower ones must pass speed tests and, if they fail, stay in the first sea entered. Admirals provide bonus to such tests. While raiding, ships are allowed one extra sea: they can move up to two sea zones without test and must pass speed checks for the third one. Crossing through an enemy-controlled sea area to another sea is forbidden. MOVEMENT OF LAND-BASE PLANES: Those units do not actually move but are ‘placed’ from the plane pool into sea areas adjacent to their sides’ bases or ports. Therefore no such planes can be placed into a sea area where the side holds no bases or ports. Each side places one land-based plane into one sea area, alternating one by one till both run out of planes. Those planes can take and keep control of a sea area. If during a battle planes lose all bases adjacent to the sea where the battle takes place, the said plane immediately return to the plane pool. CONTROL OF THE SEAS: Only ships on patrol and land-based planes currently at sea are used to determine control. Ships on raids have returned port before such control check. The side keeping or gaining control of a sea area earns as many VP as that sea area provides to that side. CAPTURE OF BASES AND PORTS: Bases can be captured by direct amphibious assault or via isolation. Ports can only be captured via isolation. Isolation is when a base or port has all its adjacent seas under enemy control for two consecutive turns. REPAIR OF SHIPS: According to the game’s scale and duration, if allowed, it will depend on the port where the ships end the turn. Each port has a different allocation of repairs and each point of same removes one point of damage on the ships in that port. Unused repairs are lost, they cannot accumulate. Usually, also according to game’s scale, planes and Marines are repaired for free. REINFORCEMENTS: They will arrive at the start of each turn in specified ports. If such a port is not available or unfriendly, a default port is usually selected in its place. On certain turns, some ships must be picked up and removed, as they are sent to other theaters of operations. Those not removed shall be replaced by possibly equivalent ships if the mandated ships have been sunk already. Land-based planes, and Marines destroyed before may automatically return to play in the pool (depends on scenario scale and duration). MARINES AND OTHER LAND FORCES: Those units, if present in the game, are used to capture enemy bases, or defend your own. They have their own movement phase and can move up to two sea areas (with or without escort, as players’ desire). When in a battle, they can opt for landing or amphibious assault at the end of any round they have survived. If not in a battle, landing or assault take place in a specific phase after all battles. When assaulting, Marines automatically capture undefended enemy bases and are destroyed in the process, and the base becomes yours. If defended by an enemy Marines, each of the Marines unit eliminates one an enemy Marines, till all are destroyed and, if possible, the base captured. Marines cannot assault enemy ports.

609.98 RUB
Strategic Command: American Civil War

For the first time in the series’ history, Strategic Command will be taking you to the 19th century battlefields of the American Civil War. In this turn-based strategy game, you will control the armies, research, production and diplomatic policy of either the Union or the Confederacy during a time of great innovation and dramatic battles. Your decisions will determine whether the United States leaves this conflict as one nation or two. What are your orders, Mr President?A BRAND NEW BATTLEFIELD Strategic Command: American Civil War comes with a massive 66,000 hex map, covering all of North America from Canada and New Mexico to the Caribbean at a 15km/9mi scale. This is the largest hex-based map ever offered by the Strategic Command series!COMMAND YOUR ARMIES With few professional soldiers ready to fight at the beginning of 1861, building an army will be just as important as ordering your men into battle. Thousands of volunteers are enlisting, and you will need to organise them into Brigades, Divisions and eventually Corps. Research will have to be undertaken to improve their weaponry and fighting skills. Once their training is complete, you will be able to choose from a variety of famous Generals to lead them, including Lee, Jackson, Grant, McClellan, Beauregard and Sherman. With the fate of entire armies hinging on single battles, the appointment of talented Generals may well be the difference between victory and defeat.RIVER WARFARE The great rivers of North America, including the Mississippi, Ohio and Cumberland, can now be navigated by all-new river warships, with inland ports offering the opportunity for rapid movement, and their waters bringing the danger of amphibious attack.THE AGE OF THE IRONCLADThe war on the high seas has also been expanded, with ships now divided into rivercraft, coastal and sea-going vessels, and wooden and ironclad construction. With the most diverse roster of warships ever offered by a Strategic Command game, your admirals will have more opportunities than ever before to achieve victory at sea.RECONNAISSANCE REWORKEDThe fog of war has never been more important in shaping your success on the battlefield, as the lack of radio communications means that cavalry will be essential to locating enemy armies and avoiding ambush. Infantry scout detachments, partisan rangers and armoured trains can also be trained to expand the recon capabilities of your armies, while Generals willing to use experimental technology will have the opportunity to use observation balloons, taking the war to the skies.EUROPEAN INTERVENTIONDiplomatic action, battlefield success and decision events such as the sale of the Confederate Cotton Stockpile or the Emancipation Proclamation will determine whether the European Great Powers intervene in the Civil War. The UK, France and Spain can all be persuaded to support the Confederate cause, and their entry could greatly alter the war’s outcome.WAR IN MEXICOAs the Civil War divides the United States, the French Emperor Napoleon III is engaged in another battle for control of Mexico. The front lines in America’s southern neighbour will be constantly changing, and if France should enter the war, players will be able to take up the flag of the Republic or the Empire as the Civil War grows into a conflict to determine the fate of all of North America!...AND MUCH MORE!Using an enhanced version of the engine used by our WWI and WWII games, American Civil War also incorporates all of the much-loved features from previous titles in the series, ensuring that a great gaming experience awaits series veterans and new recruits alike!FEATURES 6 campaigns covering the Civil War from first shot to last: 1861 Blue and Gray 1861 Manassas to Appomattox 1862 Scott’s Great Snake 1862 Trent War (Alternate History: What if the UK recognized the Confederacy?) 1863 Lee Rides North 1864 Make Georgia Howl New unit types, including Balloons, Rangers, Monitors, River Gunboats and many more! New technologies, including Naval Engines, Ironclads, Skirmishers and the Field Telegraph. Riverine warfare is now possible, with waterways that can be navigated by 3 types of river vessel. Official mods have been included with the game, allowing players to choose between two brand new map styles and the "classic" style used in our previous games. The game also comes with an Editor that will enable you to make your own campaigns or mods. Coastal and inland fortress defences play a much greater role in Civil War strategy, guarding many key ports and waterways. Built before the war, their locations are known to both sides. Deactivating Partisan scripts, historical event popups and the European intervention mechanic now requires only a single event to be disabled.

2431.05 RUB
Klotzen! Panzer Battles

Klotzen! Panzer Battles, is a World War 2 turn based operational strategy game set in Europe and North Africa. Made with passion by strategy gamers, it was designed with replayability and challenge in mind. Intuitive and easy to start, it offers a classic gameplay experience for Panzer General lovers. Execute enveloping maneuvers by taking key towns and cutting off roads and railroads to disable large groups of enemy units quickly using our unique supply system. Just remember that this is a double-edged sword which AI will use expertly against you. Flexible AI that leaves room for mistakes in lower settings and detects local and strategic mistakes and exploits them on highest difficulties. Learn to protect your exposed units, objectives and supply or let AI help you remember. Use your air force as never before – bomb enemy supply and vital bridges, mount air offensives by attacking airfields to achieve quick air superiority, or swarm the skies and strafe exposed enemy ground units during their move. Dig fortifications and lay minefields, blow up bridges or repair them using dedicated engineering units. Offering large branching campaign, random events for campaign and each scenario, massive customization options both for the whole army and each unit individually, it gives the best replayability in the genre.   Lead your core units through historical operations, unexpected events taking you to new battles and what-if maps in a massive branching campaign with over 60 scenarios. delay Barbarossa by one year to deal with the UK in the Mediterranean defend in Normandy and beyond in 1943 be late for the party in Norway with UK already securely dug-in fight off allied invasion of Spain take factories of Ural in one final stroke fight great tank battles of Ukraine in 1941 protect eastern borders after Kursk invade UK and USA …and moreCustomize each unit’s commander by choosing from over 100 skills, traits and flaws to match your play style. Trade favors with high command to get access to better equipment, veteran troops and more capable commanders. Speed up development of advanced jets and Tiger tanks, and sell unused units and personnel. Lead separate core unit groups in east and west. Create unique generals to lead them by choosing between four personality types, each with unique flaws and skills.  Customize your generals to brown-nose their way to cheap equipment, or shape them into inspiring leaders or careful ready-for-anything planners. Experience the thrill of each hit in naval battles. See mighty battleships blow up after being hit in the magazine or sit helplessly in the water after having a rudder disabled with our new naval combat system. Use superior morale to gain the advantage over disheartened enemy. Choose from over 700 unique beautifully rendered unit types. Create your own scenarios using included editor. Play with a friend on our servers or at home in hotseat mode.

650.24 RUB
Rob Riches

"Вы - Роб Ричес. Разгадайте тайну храма!" Посетите древние и загадочные храмы, каждый из которых находится в другом мире со своими уникальными тонкостями. Окунитесь в глубь мезоамериканских джунглей, бросьте вызов холодному сердцу скандинавского храма и исследуйте гробницу под раскаленными песками. Ваша миссия? Соберите ВСЕ монеты, пройдите глубже, найдите великое сокровище и постарайтесь выжить! Каждая комната храма - это уникальная головоломка, которую нужно решить! Роб Ричес - это элегантная и привлекательная игра-головоломка, которую вы можете играть в своем собственном темпе. Опытным игрокам будет предложено решать головоломки наиболее оптимальным способом, а заядлые искатели приключений могут найти скрытые секреты, которые только и ждут, чтобы их раскрыли!

156.95 RUB
Все торговые марки являются собственностью соответствующи владельцев в США и других странах
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